3.2 ATTACKING SYSTEMS
(k) PLAYING WITH A MAIN ATTACKER (1-3 SYSTEM)
Attacking system with a main attacker
Four players per korf (or eight when defenders are necessary).
The only strict requirement for this attacking system is that just one player takes all of the attacking initiatives. It is a successful approach when a division has a player with a deadly shot. The support play can take various forms in different systems. Just a few examples follow.
A. By the post, as in the 2-2 system, we can work in pairs (see above). One of the two players in front of the korf is the main attacker. The other player in front of the korf tries always to offer a line of pass, but does not take any attacking initiatives. The main attacker shoots or breaks through.
B. As A, but now with four (reasonably passive) defenders.
C. The main attacker is now reasonably defended, so that it is not possible to shoot each time (s)he receives the ball. The two support players try to assure that the main attacker can always pass to one of the two, so that (s)he can try two or three times consecutively to shoot or go for a running-in. The fourth attacker is used if the ball cannot be played under the korf.
D. As C, but now the ball is played to the side from time to time: the main attacker has made space, but sees that the other player is even freer and can shoot with more calm (the other attacker is probably a little less tired as well).
E. As with the 3-1 system we now cut in (see above) and the main attacker is fed by either of the attackers who cut in. In principle, the main attacker shoots from distance but may also try a running-in shot where possible.
F. As E, but now with four passive defenders.
G. As C, but the main attacker goes particularly for the running-in shot. When there is the possibility of a running-in shot, one of the defenders should move back to the post area to switch. The main attacker must now pass the ball to the free attacker who shoots.
Playing with a main attacker is also possible when circulating the ball or playing 4-0. The main attacker then takes the majority of attacking initiatives, shoots more often than the others and worries less about the other attacking functions.