Section 1

Section 2

Section 3

Section 4

3.2 ATTACKING SYSTEMS

(j) 3-1 SYSTEM WITH CUTTING IN

Attacking system with a fixed rebound player and always another assist player

Four per korf. A fixed player under the korf to rebound. See the figure for the organisation of the other three players.

A. A1 has the ball and passes to A2, who plays the ball in turn to A3. These players constantly make forcing movements towards the post before moving back out to receive the ball. At the precise moment that the ball is played to A3, A1 sprints to the ideal assist position (cuts in). (S)he then receives the ball from A3, after which A2 makes an attacking movement. The distance (or running-in) shot is collected by A4. A1 moves away from the korf and the exercise can begin again.

B. As A, but now more “game-like.” Not only A1 but also A3 can cut in. In theory A2 can as well but that is less likely. In addition, the players move around continuously.

C. A1 cuts in, receives the ball and plays it back to A3 who has made a veering-off movement. A1 runs out to the front, receives the ball and shoots with a half-turn.

D. Al cuts in, receives the ball from A3 and passes to A4 who at that moment has moved away from the post. A4 shoots, Al rebounds and the beginning positions are re-established.

E. As D, but now with four (not too fanatical) defenders.

F. In E the cutting-in becomes more difficult: the defenders can play in front when the attacker comes near the post zone. There are various ways to overcome this to arrive in the best spot: the attacker can cut against the post, for example, or can pretend to be trying for a running-in shot before stopping at the last moment to turn and take the assist position. Particular attention should be paid to securing the best possible assist.

G. Combination of all of the previous exercises: after cutting-in, the attackers choose between the running-in shot, veering-off shot, shot with half-turn, or shot from the rebound player. The defence is now fully active.

Until now, the system has always been played with a fixed rebound player. The attacking division can also change this player during the attack. In this case, the rebounder should not leave the post too quickly. At least three rebounds should have been taken, for example. If the change of rebound is more frequent, the system is no longer 3-1 but is a rotation system.