3.2 ATTACKING SYSTEMS
(g) PAIRING
Special form of assistance with two supporting players
At the beginning, four per korf. In the basic organisation, two attackers start in space in front of the korf and the other two are close to the korf. Later two and then four defenders are required.
A. Al stands two metres in front of the post. (S)he throws the ball to A3 and turns straight away to take up a position right behind the korf. A2 takes a few quick paces forward to offer a line of pass and A3 passes to A2 and enters for the running-in shot. Thereafter, the same with A4: A2 plays to A4 and turns quickly, whereby Al arrives in front to give the assist to A4.
B. As above but with defenders for A1 and A2.
The purpose of pairing is to overcome front defence. In the starting situation, A1 is front defended and so cannot be given the ball by A3. A2 would not be front defended as (s)he is waiting to rebound. If A1 moves away quickly and A2 moves forward quickly, A2 becomes available so that if A3 plays the ball immediately, the running-in shot can follow.
C. As B, but A3 waits with the ball so that A2 must once again turn away and Al come forward. This is the basic movement as both players turn continuously and quickly around each other. At the right moment, A3 plays the ball and a running-in shot follows.
D. As C, but now A3 and A4 take a veering-off shot instead of a running-in shot after passing the ball to the post. The assist players should succeed in winning the majority of the rebounds since, if the exercise is properly executed, they should always have the better rebound position. When they turn back the supporting players cut past each other so that the defenders are unable to follow, allowing the attackers to take the best position.
E. Now the other two attackers also have defenders and they are given the choice between a running-in or veering-off shot.